clubgowi sample J-League notes October 19th
J. League
2013 | general | Foyer | very far | |||||||||||||||||||||
P dies | Oh | D | El dies | F asc | or | SMS | points | Shape filter | P dies | Oh | D | El dies | F asc | or | P dies | Oh | D | El dies | F asc | or | ||||
1. | Sanfris Hiroshima | 28:00 | sixteen | 5:00 | seven | 46 | 26:00 | +20 | 53 | WWL day | fifteen | 9:00 | 3: cry | 3: cry | 27:00 | 14:00 | 13:00 | seven | From them | 4 | 19:00 | 12:00 | ||
From them | Yokohama F-Marinos | 28:00 | fifteen | 20:00 | 5:00 | Four five | 26:00 | + 19:00 | 53 | OOWX day | 14:00 | 20:00 | 6 ⍡ 00 00 | 0 crying | 24:00 | 13:00 | 14:00 | seven | From them | 5:00 | twenty one | 13:00 | ||
3: cry | Urawa Red | 28:00 | fifteen | 6 ⍡ 00 00 | seven | 55 | 39 | +16 | 51 crying | WXXL day | 14:00 | 9:00 | 3: cry | From them | 32:00 | sixteen | 14:00 | 6 ⍡ 00 00 | 3: cry | 5:00 | 23:00 | 23:00 | ||
4 | the horns of Kashima | 28:00 | fifteen | 5:00 | 20:00 | fifty | 43 crying | +7 | fifty | WWL day | 13:00 | eleven | From them | 0 crying | 25:00 | ten | fifteen | 4 | 3: cry | 20:00 | 25:00 | 33 | ||
5:00 | Osaka cherry | 28:00 | 12:00 | eleven | 5:00 | 42 | 24:00 | +18 | 47 | world War Two | 14:00 | seven | 5:00 | From them | twenty one | eleven | 14:00 | 5:00 | 6 ⍡ 00 00 | 3: cry | twenty one | 13:00 | ||
6 ⍡ 00 00 | Take on Kawasaki | 28:00 | 13:00 | 6 ⍡ 00 00 | 9:00 | 55 | Four five | +10 | Four five | WWLW Day | 14:00 | 20:00 | 4 | From them | 30:00 | 17:00 | 14:00 | 5:00 | From them | seven | 25:00 | 28:00 | ||
seven | FCTokyo | 28:00 | 13:00 | 5:00 | ten | 52 | 39 | +13 | 44 | LWW | 13:00 | seven | 1. | 5:00 | 24:00 | 17:00 | fifteen | 6 ⍡ 00 00 | 4 | 5:00 | 28:00 | 22:00 | ||
20:00 | Vegalta Sendai | 28:00 | ten | eleven | seven | 35:00 | 28:00 | +7 | 41 | XOWW : days | 14:00 | 6 ⍡ 00 00 | 6 ⍡ 00 00 | From them | twenty | 12:00 | 14:00 | 4 | 5:00 | 5:00 | fifteen | sixteen | ||
9:00 | Albirex Niigata | 28:00 | 12:00 | 4 | 12:00 | 37 crying | 37 crying | +0 | 40:00 | LXLW days | 14:00 | 20:00 | 1. | 5:00 | 24:00 | twenty one | 14:00 | 4 | 3: cry | seven | 13:00 | sixteen | ||
ten | Omiya Ardija | 28:00 | 12:00 | 3: cry | 13:00 | 39 | 42 | -3. | 39 | LLL cry | 14:00 | 6 ⍡ 00 00 | 3: cry | 5:00 | twenty one | 24:00 | 14:00 | 6 ⍡ 00 00 | 0 crying | 20:00 | 18:00 | 18:00 | ||
eleven | Kashiwa Resol | 28:00 | ten | 20:00 | ten | 44 | 51 crying | - seven | 38 | LXXL days | 14:00 | 6 ⍡ 00 00 | 4 | 4 | 27:00 | 29:00 | 14:00 | 4 | 4 | 6 ⍡ 00 00 | 17:00 | 22:00 | ||
12:00 | Shimizu S-Pulse | 28:00 | eleven | 5:00 | 12:00 | 37 crying | 48 | - eleven | 38 | LWLW day | 14:00 | seven | From them | 5:00 | twenty | 23:00 | 14:00 | 4 | 3: cry | seven | 17:00 | 25:00 | ||
13:00 | Nagoya Gramps 8 | 28:00 | ten | seven | eleven | 39 | 40:00 | -1. | 37 crying | XLL day | 14:00 | seven | 3: cry | 4 | twenty one | sixteen | 14:00 | 3: cry | 4 | seven | 18:00 | 24:00 | ||
14:00 | Sagan Tosu | 28:00 | 9:00 | 6 ⍡ 00 00 | 13:00 | 41 | 55 | -14:00 | 33 | LLWW day | 14:00 | 6 ⍡ 00 00 | From them | 6 ⍡ 00 00 | 19:00 | 23:00 | 14:00 | 3: cry | 4 | seven | 22:00 | 32:00 | ||
fifteen | Windy forest coffee | 28:00 | seven | 9:00 | 12:00 | 27:00 | 37 crying | - ten | 30:00 | OLXW dies | 14:00 | 4 | From them | 20:00 | 13:00 | 17:00 | 14:00 | 3: cry | seven | 4 | 14:00 | twenty | ||
sixteen | Sean Belmare | 28:00 | 6 ⍡ 00 00 | seven | fifteen | 29:00 | 51 crying | - 22:00 | 25:00 | XXL | fifteen | 3: cry | 6 ⍡ 00 00 | 6 ⍡ 00 00 | 18:00 | 25:00 | 13:00 | 3: cry | 1. | 9:00 | eleven | 26:00 | ||
17:00 | Annual Iwata | 28:00 | 3: cry | eleven | 14:00 | 36 | 47 | - eleven | twenty | XLW day | 14:00 | From them | 5:00 | seven | twenty | 24:00 | 14:00 | 1. | 6 ⍡ 00 00 | seven | sixteen | 23:00 | ||
18:00 | Oita Trinity | 28:00 | 1. | seven | twenty | 28:00 | 59 | -31 | ten | LLL cry | 14:00 | 0 crying | 4 | ten | 13:00 | 26:00 | 14:00 | 1. | 3: cry | ten | fifteen | 33 |
I only have six rounds left, I've been writing for three weeks.....
There are only 8 rounds left to play and many teams (most of them) can play very, very quickly, which should not be unattractive, at least for now, as we will surely see. The unbeaten are still betting big on the Champions League top 3 or the points they can compete for. A 6th grader, even a 12th and 13th grader, is not in danger of relegation at the moment and can enter the fray if he can 'win' 4-5 and ' be free' to play. . . . . This is what I want, and as we discussed at the end of last month... "Most of the action in the J-League takes place after the break, with 64% of goals scored in the second half, and most games go into the first half with 31% of the teams on top without a win and the same. odds." draw a loss "
There are only 8 rounds left to play and many teams (most of them) can play very, very quickly, which should not be unattractive, at least for now, as we will surely see. The unbeaten are still betting big on the Champions League top 3 or the points they can compete for. A 6th grader, even a 12th and 13th grader, is not in danger of relegation at the moment and can enter the fray if he can 'win' 4-5 and ' be free' to play. . . . . This is what I want, and as we discussed at the end of last month... "Most of the action in the J-League takes place after the break, with 64% of goals scored in the second half, and most games go into the first half with 31% of the teams on top without a win and the same. odds." draw a loss "
Very 23.93% (4.18 chances).
In the last four rounds, 16 draws have been recorded in the first half of the season. We are mostly in speeches. Over the last 26 rounds, 32.7% of midfield matches have ended in a draw and this number has fallen slightly in recent weeks and could continue as teams need very few points. But without this, we can expect at least 67% of all first half matches to end in a positive result for the team.
Eight of the matches ended in half an hour, with the exception of the matches that we "eliminated" on both days. When will it actually happen? At least one team is happy to get a point.
We will continue with this policy, which has served us well so far, and all nine games (only six accounts) are level at half time, which should be 2-4.
Granted, teams from 8 to 13 have no reason to play, but I don't think that will hurt us. they are. How are the Games going? Go and meetings are open.
Games of the 29th Day ......
Yokohama F. Marinos (Joint Leader / 3 points above 4th place) - Sanfrici Hiroshima (Top ranking / 3 points above 4th)
Kashima Antlers (1 point CL) - Urawa Reds (2 points behind / 1 point over 4)
They argue that two big games at the top of the table and both do not meet our standards because failure is the priority for all four.
The Antlers finished 8-2-0 and 6-2-0 in the second half, but the best was 6-2-0, but Urawa scored more points in the second half than any other team in the Gel. we have. Going through these two conflicts.
However, Hiroshima is not as "strong" as most of the top teams and has lost all six games during the break, which is unusual for a top team. Marinos averaged 1.4 points per game.
It's an amazing thing that Antlers won 2/2, they don't dare to go back and we have to draw the ball at -0.25, but that's not it. Actually the point of this assessment. Today. No official betting
Kashiwa Resol (13 no points) - Ventforet Kofu (5 no points)
Similarly, in this match the draw will be very important, as Kofu will be at least three points ahead of Shona. There is no betting
Kawasaki Frontal - (3 points 6) - Jubilee Iwata (10 points from safety)
However, with the top four, it is a great opportunity for Frontal to close the gap to at least two and go into the Champions League.
Jubilee are fighting for a lost goal, but they have no choice but to score as many points as possible and a draw would be a disaster for any team. The visitors are 0-4-3 on the road. . And I wonder how much Jubilee will fight if they stay after a break. We should have a chance with Kawasaki in the break and I should get 1.25 points.
Shimizu S-Pulse (13 points) - Sagan Tosu (8 points)
Looks safe to correct after a break, SSP is a very handy 6-2-2 while all are in HTML, Saga is 2-1-3 at the plate. Tossu scored 68 goals in the second half and lost 37 of them from the game 8/14. The SSP level will be -0.25 and you must choose to exit from the first 1.25 points.
Omiya Ardija (12 CL points) - Oita Trinita (current)
Running teams sometimes start the game when the final down is over and the pressure is high. The 20 losses to Oita already tell the story, but Omiya went 1-0-12 in mid-July. Show the leader at the edge of the board. Strikers Milovoye Novakovich and Zlatan Lubyanjich have both returned from Europe, but it is hard to say how fit they will be. 7-26 goal difference on the road in the second half? I need to go.
FC Tokyo (7 points for CL) - Albeirex Nigata (15 without deduction / 11 without 3)
There is no point in staying too long. FCT is connected for half hour 3-0-2 and 8-0-5 for half hour so no connection. Niga is very strong on the pitch after the break, but has no teeth off the pitch, winning two and conceding just seven goals. FcT have beaten Alberrex twice this season and scored 5 goals, and it's easy to argue that they have little to do. 1.25 FCT points, we should get a half -0.25, but I prefer to go for the win and big chances.
Cerezo Osaka (4 CL points) - Shonan Belmare (5 reliable points)
I said before the final match that the Cerezo manager had promised his team a place in the Champions League, having won twice so far and could compete for the top 4 today for the third time. : Very valuable. The home team drew 4-3-2, but with a good 8-4-2 in the second half, Shawn was 7/13 after the break and had no choice but to bet. I hope the cherry line is -0.5 in the middle and looks very strong at 1.5 points.
Vegalta Sendai (Top 10: 10) - Nagoya Gramps (excluding 12 drops)
It's time to shake it off and move on. 2.07 Second half goals. Both main defenders are gone and if Sendai does a bit, we will see more than 1.5 goals in the second half. We probably conceded 1.25 goals in the second half but I want 2.0+ so you might need a lot. The row. 1.25 units.
So keep in mind that all of the notes above are about half an hour long and boldly assume we're 11 v11 , chances are it will change (sometimes a lot) and the dynamics of the game will change. It's 10 v10.
It's all based on stats and motivation, and if you watch the game yourself, you'll have your own opinion. It's hard to be fair on the lines on the break, but I have to approach it well and in doubt, do what I do and always go with the harder odds and the higher odds.
good luck.
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